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    Grokking Streaming Systems: Real-time event processing - 图书

    导演:Josh Fischer
    A friendly, framework-agnostic tutorial that will help you grok how streaming systems work—and how to build your own! In Grokking Streaming Systems you will learn how to: - Implement and troubleshoot streaming systems - Design streaming systems for complex functionalities - Assess parallelization requirements - Spot networking bottlenecks and resolve back pressure - Group data ...(展开全部)
    Grokking Streaming Systems: Real-time event processing
    图书

    Designing Event-Driven Systems: Concepts and Patterns for Streaming Services with Apache Kafka - 图书

    导演:Ben Stopford
    Designing Event-Driven Systems: Concepts and Patterns for Streaming Services with Apache Kafka
    搜索《Designing Event-Driven Systems: Concepts and Patterns for Streaming Services with Apache Kafka》
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    Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing - 图书

    2017
    导演:Tyler Akidau
    Streaming data is a big deal in big data these days. As more and more businesses seek to tame the massive unbounded data sets that pervade our world, streaming systems have finally reached a level of maturity sufficient for mainstream adoption. With this practical guide, data engineers, data scientists, and developers will learn how to work with streaming data in a conceptual a...(展开全部)
    Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing
    搜索《Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing》
    图书

    Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing - 图书

    2017
    导演:Tyler Akidau
    Streaming data is a big deal in big data these days. As more and more businesses seek to tame the massive unbounded data sets that pervade our world, streaming systems have finally reached a level of maturity sufficient for mainstream adoption. With this practical guide, data engineers, data scientists, and developers will learn how to work with streaming data in a conceptual a...(展开全部)
    Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing
    搜索《Streaming Systems: The What, Where, When, and How of Large-Scale Data Processing》
    图书

    Remote Research: Real Users, Real Time, Real Research - 图书

    导演:Nate Bolt
    Remote Research: Real Users, Real Time, Real Research
    搜索《Remote Research: Real Users, Real Time, Real Research》
    图书

    Real-Time Cameras - 图书

    2009
    导演:Mark Haigh-Hutchinson
    The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. The challenge in games is that the camera must respond to unscr...(展开全部)
    Real-Time Cameras
    搜索《Real-Time Cameras》
    图书

    Real-Time Shadows - 图书

    导演:Elmar Eisemann
    Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real...(展开全部)
    Real-Time Shadows
    搜索《Real-Time Shadows》
    图书

    Real-Time Shadows - 图书

    导演:Elmar Eisemann
    Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real...(展开全部)
    Real-Time Shadows
    搜索《Real-Time Shadows》
    图书

    Real-Time Cameras - 图书

    2009
    导演:Mark Haigh-Hutchinson
    The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. The challenge in games is that the camera must respond to unscr...(展开全部)
    Real-Time Cameras
    搜索《Real-Time Cameras》
    图书

    Discrete-Time Signal Processing - 图书

    导演:Alan V. Oppenheim
    For senior/graduate-level courses in Discrete-Time Signal Processing. THE definitive, authoritative text on DSP -- ideal for those with an introductory-level knowledge of signals and systems. Written by prominent, DSP pioneers, it provides thorough treatment of the fundamental theorems and properties of discrete-time linear systems, filtering, sampling, and discrete-time Fourie...(展开全部)
    Discrete-Time Signal Processing
    搜索《Discrete-Time Signal Processing》
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